Package org.lwjgl.opengl
Class NVUniformBufferUnifiedMemory
- java.lang.Object
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- org.lwjgl.opengl.NVUniformBufferUnifiedMemory
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public final class NVUniformBufferUnifiedMemory extends java.lang.ObjectNative bindings to the NV_uniform_buffer_unified_memory extension.This extension provides a mechanism to specify uniform buffers using GPU addresses.
Binding uniform buffers is one of the most frequent and expensive operations in many GL applications, due to the cost of chasing pointers and binding objects described in the overview of NV_shader_buffer_load. The intent of this extension is to enable a way for the application to specify uniform buffer state that alleviates the overhead of object binds and driver memory management.
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Field Summary
Fields Modifier and Type Field and Description static intGL_UNIFORM_BUFFER_ADDRESS_NVAccepted by thepnameparameter of BufferAddressRangeNV and thevalueparameter of GetIntegerui64i_vNV.static intGL_UNIFORM_BUFFER_LENGTH_NVAccepted by thetargetparameter of GetIntegeri_vNV.static intGL_UNIFORM_BUFFER_UNIFIED_NVAccepted by thecapparameter of DisableClientState, EnableClientState, IsEnabled.
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Field Detail
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GL_UNIFORM_BUFFER_UNIFIED_NV
public static final int GL_UNIFORM_BUFFER_UNIFIED_NV
Accepted by thecapparameter of DisableClientState, EnableClientState, IsEnabled.- See Also:
- Constant Field Values
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GL_UNIFORM_BUFFER_ADDRESS_NV
public static final int GL_UNIFORM_BUFFER_ADDRESS_NV
Accepted by thepnameparameter of BufferAddressRangeNV and thevalueparameter of GetIntegerui64i_vNV.- See Also:
- Constant Field Values
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GL_UNIFORM_BUFFER_LENGTH_NV
public static final int GL_UNIFORM_BUFFER_LENGTH_NV
Accepted by thetargetparameter of GetIntegeri_vNV.- See Also:
- Constant Field Values
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