Class ARBGeometryShader4
- java.lang.Object
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- org.lwjgl.opengl.ARBGeometryShader4
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public class ARBGeometryShader4 extends java.lang.ObjectNative bindings to the ARB_geometry_shader4 extension.ARB_geometry_shader4 defines a new shader type available to be run on the GPU, called a geometry shader. Geometry shaders are run after vertices are transformed, but prior to color clamping, flat shading and clipping.
A geometry shader begins with a single primitive (point, line, triangle). It can read the attributes of any of the vertices in the primitive and use them to generate new primitives. A geometry shader has a fixed output primitive type (point, line strip, or triangle strip) and emits vertices to define a new primitive. A geometry shader can emit multiple disconnected primitives. The primitives emitted by the geometry shader are clipped and then processed like an equivalent OpenGL primitive specified by the application.
Furthermore, ARB_geometry_shader4 provides four additional primitive types: lines with adjacency, line strips with adjacency, separate triangles with adjacency, and triangle strips with adjacency. Some of the vertices specified in these new primitive types are not part of the ordinary primitives, instead they represent neighboring vertices that are adjacent to the two line segment end points (lines/strips) or the three triangle edges (triangles/tstrips). These vertices can be accessed by geometry shaders and used to match up the vertices emitted by the geometry shader with those of neighboring primitives.
Since geometry shaders expect a specific input primitive type, an error will occur if the application presents primitives of a different type. For example, if a geometry shader expects points, an error will occur at
Begintime, if a primitive mode ofTRIANGLESis specified.Promoted to core in
OpenGL 3.2.
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Field Summary
Fields Modifier and Type Field and Description static intGL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYERAccepted by thepnameparameter of GetFramebufferAttachment- ParameterivARB.static intGL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARBReturned by CheckFramebufferStatusARB.static intGL_GEOMETRY_INPUT_TYPE_ARB
GL_GEOMETRY_OUTPUT_TYPE_ARBAccepted by thepnameparameter of ProgramParameteriARB and GetProgramiv.static intGL_GEOMETRY_SHADER_ARBAccepted by thetypeparameter of CreateShader and returned by theparamsparameter of GetShaderiv.static intGL_GEOMETRY_VERTICES_OUT_ARBAccepted by thepnameparameter of ProgramParameteriARB and GetProgramiv.static intGL_LINE_STRIP_ADJACENCY_ARB
GL_LINES_ADJACENCY_ARBAccepted by themodeparameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements.static intGL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB
GL_MAX_VERTEX_VARYING_COMPONENTS_ARBAccepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static intGL_PROGRAM_POINT_SIZE_ARBAccepted by thecapparameter of Enable, Disable, and IsEnabled, and by thepnameparameter of GetIntegerv, GetFloatv, GetDoublev, and GetBooleanv.static intGL_TRIANGLE_STRIP_ADJACENCY_ARB
GL_TRIANGLES_ADJACENCY_ARBAccepted by themodeparameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method and Description static voidglFramebufferTextureARB(int target, int attachment, int texture, int level)Attaches a specified level of a texture object as one of the logical buffers of the currently bound framebuffer object, to render directly into the texture image.static voidglFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face)Operates likeFramebufferTextureARB, except that only a single face of a cube map texture, given byface, is attached to the attachment point.static voidglFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer)Operates likeFramebufferTextureARB, except that only a single layer of the texture level, numberedlayer, is attached to the attachment point.static voidglProgramParameteriARB(int program, int pname, int value)Sets a program object parameter.
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Field Detail
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GL_GEOMETRY_SHADER_ARB
Accepted by thetypeparameter of CreateShader and returned by theparamsparameter of GetShaderiv.
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GL_GEOMETRY_VERTICES_OUT_ARB, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB
Accepted by thepnameparameter of ProgramParameteriARB and GetProgramiv.
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GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB
Accepted by thepnameparameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.
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GL_LINES_ADJACENCY_ARB, GL_LINE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_ARB, GL_TRIANGLE_STRIP_ADJACENCY_ARB
Accepted by themodeparameter of Begin, DrawArrays, MultiDrawArrays, DrawElements, MultiDrawElements, and DrawRangeElements.
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GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB
Returned by CheckFramebufferStatusARB.
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GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
Accepted by thepnameparameter of GetFramebufferAttachment- ParameterivARB.
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GL_PROGRAM_POINT_SIZE_ARB
Accepted by thecapparameter of Enable, Disable, and IsEnabled, and by thepnameparameter of GetIntegerv, GetFloatv, GetDoublev, and GetBooleanv.
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Method Detail
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glProgramParameteriARB
public static void glProgramParameteriARB(int program, int pname, int value)Sets a program object parameter.The error
INVALID_VALUEis generated ifpnameisGEOMETRY_INPUT_TYPE_ARBandvalueis not one ofPOINTS,LINES,LINES_ADJACENCY_ARB,TRIANGLESorTRIANGLES_ADJACENCY_ARB.The error
INVALID_VALUEis generated ifpnameisGEOMETRY_OUTPUT_TYPE_ARBandvalueis not one ofPOINTS,LINE_STRIPorTRIANGLE_STRIP.The error
INVALID_VALUEis generated ifpnameisGEOMETRY_VERTICES_OUT_ARBandvalueis negative.The error
INVALID_VALUEis generated ifpnameisGEOMETRY_VERTICES_OUT_ARBandvalueexceedsMAX_GEOMETRY_OUTPUT_VERTICES_ARB.The error
INVALID_VALUEis generated ifpnameis set toGEOMETRY_VERTICES_OUT_ARBand the product ofvalueand the sum of all components of all active varying variables exceedsMAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB.- Parameters:
program- the program objectpname- the parameter to set. One of:GEOMETRY_VERTICES_OUT_ARBGEOMETRY_INPUT_TYPE_ARBGEOMETRY_OUTPUT_TYPE_ARBvalue- the value being set
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glFramebufferTextureARB
public static void glFramebufferTextureARB(int target, int attachment, int texture, int level)Attaches a specified level of a texture object as one of the logical buffers of the currently bound framebuffer object, to render directly into the texture image.If
textureis zero, any image or array of images attached to the attachment point named byattachmentis detached, and the state of the attachment point is reset to its initial values.levelis ignored iftextureis zero.If
textureis non-zero, FramebufferTextureARB attaches levellevelof the texture object namedtextureto the framebuffer attachment point named byattachment. The errorINVALID_VALUEis generated iftextureis not the name of a texture object, or iflevelis not a supported texture level number for textures of the type corresponding totarget. The errorINVALID_OPERATIONis generated iftextureis the name of a buffer texture.If
textureis the name of a three-dimensional texture, cube map texture, or one- or two-dimensional array texture, the texture level attached to the framebuffer attachment point is an array of images, and the framebuffer attachment is considered layered.- Parameters:
target- the render target. Must be:FRAMEBUFFERattachment- must be one of the attachments points of the framebuffertexture- the texture object namelevel- the texture level
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glFramebufferTextureLayerARB
public static void glFramebufferTextureLayerARB(int target, int attachment, int texture, int level, int layer)Operates likeFramebufferTextureARB, except that only a single layer of the texture level, numberedlayer, is attached to the attachment point.If
textureis non-zero, the errorINVALID_VALUEis generated iflayeris negative, or iftextureis not the name of a texture object. The errorINVALID_OPERATIONis generated unlesstextureis zero or the name of a three-dimensional or one- or two-dimensional array texture.- Parameters:
target- the render target. Must be:FRAMEBUFFERattachment- must be one of the attachments points of the framebuffertexture- the texture object namelevel- the texture levellayer- the texture layer
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glFramebufferTextureFaceARB
public static void glFramebufferTextureFaceARB(int target, int attachment, int texture, int level, int face)Operates likeFramebufferTextureARB, except that only a single face of a cube map texture, given byface, is attached to the attachment point.If
textureis non-zero, the errorINVALID_VALUEis generated iftextureis not the name of a texture object. The errorINVALID_OPERATIONis generated unlesstextureis zero or the name of a cube map texture.- Parameters:
target- the render target. Must be:FRAMEBUFFERattachment- must be one of the attachments points of the framebuffertexture- the texture object namelevel- the texture levelface- the cube map face. One of:TEXTURE_CUBE_MAP_POSITIVE_XTEXTURE_CUBE_MAP_NEGATIVE_XTEXTURE_CUBE_MAP_POSITIVE_YTEXTURE_CUBE_MAP_NEGATIVE_YTEXTURE_CUBE_MAP_POSITIVE_ZTEXTURE_CUBE_MAP_NEGATIVE_Z
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